@startuml
sprite $eclipse [48x48/16] {
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000000000000000000000000000000000000000000000000
}


!define DEV2_ECLIPSE(_alias) ENTITY(rectangle,black,eclipse,_alias,DEV2 ECLIPSE)
!define DEV2_ECLIPSE(_alias, _label) ENTITY(rectangle,black,eclipse,_label, _alias,DEV2 ECLIPSE)
!define DEV2_ECLIPSE(_alias, _label, _shape) ENTITY(_shape,black,eclipse,_label, _alias,DEV2 ECLIPSE)
!define DEV2_ECLIPSE(_alias, _label, _shape, _color) ENTITY(_shape,_color,eclipse,_label, _alias,DEV2 ECLIPSE)
skinparam folderBackgroundColor<<DEV2 ECLIPSE>> White
@enduml